The horror was – for the most part – evoked through the audio design, which is an aspect of game design I’ve always felt is under-loved, reduced to being a bit-part player when in reality, the difference between great and average audio design can genuinely make or break a game. Where so many games profess to be “horror” but really, deep down, they’re just action games with jump scares, Dead Space was unique in that it truly was a horror game amidst pretenders – and Dead Space 2 continued along the same path as the first, with such unbridled tension that I could only play the game a few chapters at a time. Available On: PlayStation 3, Xbox 360, Windows PCĪt times, it feels as though the Dead Space series has been a little overlooked.
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